Heroes and Armies
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+35
.Nero.
hungryhugo
Ripperman[cz]
Scylla
imba.balvan
StiFleR01
RockstaR
theremon
BaB
Ghinzu
w.86
L.o.S
Ace Ventura
RaM-bo
Wrath.
Azid
Bogus
Ylt
GZone_ATOM
SpeaRMan
Lidltuete
borogal
XioNiDaS
Deathlord
curious_SpiriT
w.10
vion
Heimataerde
Noctumonium
Eddie
yugan
motion_man
Steel.DX
J.P.P.P.P.P
Cain
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Post  theremon 2012-11-06, 10:08

Some suggestions:
  • Flame Strike's damage vs. buildings is much too high. Flame Strike at max level needs 3 casts (or less) to take a tower down.
  • If you have an agi hero and buy agi tomes for non-agi heroes, you lose 10 gold.
  • The ultimate of Archmage is nice, but its cooldown is much too high. I think it would be better at 120/180 seconds instead of 170/195.

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Post  SpeaRMan 2012-11-06, 14:00

I agree with 1st and 3rd point, but what for -10 to gold? Anyway you are not able to buy agi tomes for non-agi heroes if you play agility based hero.
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Post  theremon 2012-11-06, 21:02

Spearman wrote:I agree with 1st and 3rd point, but what for -10 to gold? Anyway you are not able to buy agi tomes for non-agi heroes if you play agility based hero.
I know, but it seems to be triggered wrong. (You first get the attribute points, which are again subtracted if they are the wrong ones. You receive their price back, but 10 gold are missing).

Some other points:
- At the beginning, the text messages randomly choose players for their 'XY repicked his hero'. It shows names of players twice or of those, who didn't repick at all.
- The tooltip of the area spell of this Intelligence-Ranger in Alliance says every arrow deals 75 damage, but it seems to me much more on max lvl!
- The ultimate of the new clown hero may be nice, but please make it more visible. Sometimes heroes get stunned and you don't see a thing.
- After a hero resurrection, pls automatically select and pan camera to him. More comfortable.

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Post  Cain 2012-11-15, 19:35

Indeed, but please specify which book next time, it was the single non-agility tome that the price somehow wasn't readjusted.
Well the thing with multishot is that it can hit with all 10 arrows, which then is a lot of damage, but yes, i will most likely replace it in the future.

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Post  yugan 2012-11-15, 21:42

i wouldn't like the autocamera on the hero when it revives. i think it is more usefull to keep an eye on the battle, so if it is necessary u can do a faster tp typing the right creep-tower without divert the eye ^^
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Post  RockstaR 2012-11-16, 06:47

yugan wrote:i wouldn't like the autocamera on the hero when it revives. i think it is more usefull to keep an eye on the battle, so if it is necessary u can do a faster tp typing the right creep-tower without divert the eye ^^

I agree with you, just press f1 2x and you got ur hero too
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Post  Cain 2012-11-16, 11:31

Or you could just save you hero to "1".

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Post  RockstaR 2012-11-16, 12:15

Cain wrote:Or you could just save you hero to "1".


Yea but not everyone understands that i think :3
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Post  yugan 2012-11-29, 16:37

pls change the animation of abo's ulti, it's pretty invisible and u can't hear it
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Post  yugan 2012-12-06, 22:09

can u make the new hero (ninja) more "clickable" ? maybe upgrade size Very Happy if he's moving it's pretty difficult click on him in succession, i have heard it from many players and i've noticed too
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Post  yugan 2013-01-09, 20:14

-same as up xd

-when bloodmage is draining mana from horde's wd and this one blink still in drain mana range, the drain mana it is not interrupted. but since u blink, it shouldn't work anymore, right? i dunno if i have explained well

-i often lag only with this bot, should change something if i delete and download the map one more time?
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Post  motion_man 2013-01-09, 21:44

yugan wrote:
-when bloodmage is draining mana from horde's wd and this one blink still in drain mana range, the drain mana it is not interrupted. but since u blink, it shouldn't work anymore, right? i dunno if i have explained well
dont think its a bug, since mana drain is channeling spell. if u blink inside the range, channeling wont get interrupted
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Post  Eddie 2013-01-13, 21:45

Fix Lich's Death and Decay ability to not effect fight area thumbsdown
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Post  Noctumonium 2013-01-14, 10:43

EddieBG wrote:Fix Lich's Death and Decay ability to not effect fight area thumbsdown

Why? it is so funny Very Happy
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Post  yugan 2013-01-14, 13:15

just cuz u didn't see quickly enough i did ulti and died like a nap without avoid it Very Happy
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Post  StiFleR01 2013-01-14, 13:48

I don t understand the bug you are talking about ....

Fix Lich's Death and Decay ability to not effect fight area
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Post  yugan 2013-01-14, 16:50

he means when u fight in middle after lvl 25 with the bob snowman Very Happy . lich can makes his ulti (such as other heroes , bloodlord,dl and i think u can be in kotg and sh range too^^) .. people never complains when wizard heals or when allies use theyr waves (tc,dl) to help you kill the creep faster but when u kill them then cry xd i like this thing even if it could be considered a bug..or not fair ^^
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Post  StiFleR01 2013-01-14, 19:48

Lich is awesome ! ^^
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Post  imba.balvan 2013-01-15, 17:58

Auto-creeps are useless no point what so ever, the games is still long and you just excused one more tactic now game is ruined. Make more creeps at one time or back to buying think the game is once again long.




To walk around with an ego is a bad thing. To have confidence in yourself is a great thing.- True story.
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Post  Eddie 2013-01-16, 20:11

imba.balvan wrote:Auto-creeps are useless no point what so ever, the games is still long and you just excused one more tactic now game is ruined. Make more creeps at one time or back to buying think the game is once again long.

Yeah and team with less creeps = less wood - slow push and fast lose Smile
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Post  motion_man 2013-01-18, 21:38

increase mana burn cd/mana cost? atm dh/axemaster can burn mana from 7 heroes and keep them low without ever getting low mana...
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Post  Deathlord 2013-01-19, 11:33

motion_man wrote:increase mana burn cd/mana cost? atm dh/axemaster can burn mana from 7 heroes and keep them low without ever getting low mana...

in late game burn cd is enough long in high level imo . burn 7 heroes oO takes a long time then and anyway all heroes have enough mana for using their skills. for finish, mana pot isnt rly expensive to buy ...use ur money imba biggrin

i d like dh burn as powerfull as at start in lategame ! we miss heroes with mana burn or imba drain of mana in lategame. why not a drain percent of mana poll : lvl 10 u drain 100% of mana in 3s or sth like that ...

DD the drainer --'
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Post  Noctumonium 2013-01-19, 11:51

Deathlord wrote:
motion_man wrote:increase mana burn cd/mana cost? atm dh/axemaster can burn mana from 7 heroes and keep them low without ever getting low mana...

in late game burn cd is enough long in high level imo . burn 7 heroes oO takes a long time then and anyway all heroes have enough mana for using their skills. for finish, mana pot isnt rly expensive to buy ...use ur money imba biggrin

i d like dh burn as powerfull as at start in lategame ! we miss heroes with mana burn or imba drain of mana in lategame. why not a drain percent of mana poll : lvl 10 u drain 100% of mana in 3s or sth like that ...

DD the drainer --'

NO PLS! D: with such a spell you become DD the mana "sucker" Smile
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Post  motion_man 2013-01-19, 12:41

"7 heroes" is a figure of speech. hes draining too much mana in early/mid game
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Post  Scylla 2013-01-21, 08:19

motion_man wrote:"7 heroes" is a figure of speech. hes draining too much mana in early/mid game
y sure but he is also very squishy in the beginning... or otherwise, it would have to decrease the bash frequency of mk who is always used in cw... so I prefer to see a dh with his "cheat" manaburn than always a mk with his 4 cheat spells Razz

and I dont talk to same heroes used in cw like sh, druid, tinker, tc/batman, mk... always the same, it would be time to modify a little others heroes always used than others never used no ? Smile

so dont touch to my dh Razz
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