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Skeleton Warden

+12
XioNiDaS
Lidltuete
PureOwn4ge
Xoralundra
vion
Cain
Bushfire
Orc.Slayer
J.P.P.P.P.P
motion_man
Tenoziw
Ace Ventura
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Total Votes : 44
 
 

Skeleton Warden - Page 2 Empty Re: Skeleton Warden

Post  dark_sephiroth 2011-05-15, 23:27

My Hero !!! Very Happy
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Post  Steel.DX 2011-05-16, 04:47

the increase in blink cooldown really made warden less imba. good work, chain

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Skeleton Warden - Page 2 Empty Re: Skeleton Warden

Post  Guest 2012-07-19, 10:42

In the new version horde warden is fucked up. Horde warden is too weak against alliance warden for example in cw if they are vs each other.
In the past, the horde warden had a frost effect after he used wave it killed almost all units. It has been removed in the new version and since than, ally warden kinda has the upper hand if they fight at the same line.
In the past it was like this, the alliance warden has got shadow strike and knives you can compare the knives with the wave and shadow strike with the frost effect he deals after releasing his wave. But now like I said before it's gone, and it gives alliance warden a huge advantage that remains the whole game for example in a cw.

So please get the frost effect back in the game!!

Greetz,

Guest
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Post  Ace Ventura 2012-07-19, 11:52

havent checked the lastest open version yet, but this change has been made quite a while ago^^

frost breath did too much damage, killing footmen with just 1 wave (which no other single wave can do).
here is the data:
"all" waves lvl8: 390 (max 2469), lvl9: 435 (max 2736), lvl10: 480 (max 3003)
frost breath lvl8:385 + 2*21 (max 2360), lvl9: 430 + 2*23 (max 3000), lvl10 475 + 2*25 (max 3000)
fire breath lvl8: 400 (max 2360), lvl9: 450 (max 3000), lvl10: 500 (max 3000) without burning effect
fan of knives lvl8: 425 (max 2050), lvl9: 475 (max2500), lvl10: 525 (3000)
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Post  Cain 2012-07-19, 13:16

Yeah but horde warden's wave was always stronger due to that alliance warden has two nukes.

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Post  Guest 2012-07-19, 13:52

Well, I still hope the frost effect will come back hope you guys will take a look on it..

Greetz,

Guest
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Skeleton Warden - Page 2 Empty Re: Skeleton Warden

Post  Guest 2012-07-21, 12:48

Cain wrote:Yeah but horde warden's wave was always stronger due to that alliance warden has two nukes.

Indeed, the frost breath was the horde warden's counter against the two nukes of the alliance warden. Also if you think about the new items which are recently brought in the game, the horde warden has no chance. He can't creep good at start, due his wave which is too weak from my view even with pitlord or a waver at his line it's still hard to counter the creeping of a alliance warden.

The alliance warden when she got lvl 6 / 10 knive and if she hits twice or once some grunts and then use knive she kills all creeps. Horde warden can't do the same with his weak wave. It should be fixed, the frost effect needs to get back.

Greetz,

Guest
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Skeleton Warden - Page 2 Empty Re: Skeleton Warden

Post  Cain 2012-07-21, 12:57

Well it still has the frost effect, it is just lower than it used to be. Both the normal damage and the dot.

Cain
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Skeleton Warden - Page 2 Empty Re: Skeleton Warden

Post  ICEky 2012-11-10, 10:55

One of the strongest heros for sure, a lot of fun to play this hero! It's good as it is atm ^^ dnt change anything.
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