Paladin
+26
Hunter86
PureOwn4ge
MilleniumX
Lidltuete
TrampekConverse
Xoralundra
ArMeDaNdDeAdLy
Bes
vion
Orc.Slayer
Cain
pinkflamingo
motion_man
IkKaKu_MaStEr
Valah_LeNoob
XioNiDaS
JaY.GaNjA
CoolRasta
Andoz
Bushfire
Tenoziw
blufonci
djuro_zerone
LeCLerc
J.P.P.P.P.P
Ace Ventura
30 posters
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Rate the Paladin
Re: Paladin
imo, palas ulti is his best skill (just combine it with a stun/net skill)
I havent randomed pala on the new version till today and I saw, that divine shield goes off if you teleport, so its not that usefull as it seems to be and in lategame pala really sucks imo (heal senseless, aura senseless)
I havent randomed pala on the new version till today and I saw, that divine shield goes off if you teleport, so its not that usefull as it seems to be and in lategame pala really sucks imo (heal senseless, aura senseless)
Lidltuete- Dope
- Posts : 289
Re: Paladin
People first tp then use shield it's kinda a bug abuse so i don't use it.
Cain- Admin
- Age : 37
Location : Norway
Posts : 1819
palas heal!
heal should damage orc heroes as undead i know its not like a pala but dk can damage both human and nightelf
MilleniumX- Pitlord
- Age : 30
Location : Denmark
Posts : 41
Re: Paladin
but dk heal only undead heroes.......so its balanced
CoolRasta- Forum Power User
- Location : France
Posts : 515
Re: Paladin
the prob with balancing dk/pala(means if both could heal ALL and dmg ALL): horde has sh also...now 4(kubi, frostmourn, sh and dk) can heal all...@ally are just 3(pala, kubi, nagaguard)....
i think its ok this way
i think its ok this way
PureOwn4ge- Forum Extreme User
- Location : Germany
Posts : 558
pala heal
i still think its a little lame that pala can damage ORC units but NOT heroes just my opinion
MilleniumX- Pitlord
- Age : 30
Location : Denmark
Posts : 41
Re: Paladin
think of those ORC units as very very naughty units, so pala can zap them with his holiness
motion_man- Dope
- Age : 34
Location : cro
Posts : 577
Re: Paladin
for me a reason more not to play hna...both dk and pala fucked up...even when the pala can be a good support if well played...pala and dk just borring...like stones in your shoes,just sucki sucki...
Bes- HnA forum Sheriff
- Age : 113
Location : Heaven
Posts : 636
Re: Paladin
hmm play 3 sobis and gogo non stop coil/heal @units
ull be the best creepkiller till midgame
ull be the best creepkiller till midgame
PureOwn4ge- Forum Extreme User
- Location : Germany
Posts : 558
Re: Paladin
change the pala ulti pls, make the units slower when they attack towers so they can't be used for laming that well
Orc.Slayer- Tauren Chieftain
- Age : 30
Location : Hamburg, Germany
Posts : 401
Re: Paladin
whats the communities opinion on allowing the pala to heal himself too (like dk) ?
-steel
-steel
Steel.DX- Dope
- Posts : 369
Re: Paladin
A good pala is already kinda difficult to kill, i think with a self heal it would be rather difficult to kill a good pala.
Cain- Admin
- Age : 37
Location : Norway
Posts : 1819
Re: Paladin
yes that's true Cain but need to reduce the Death Knight aura. Make aura to grants move speed not hp regenerate, because he always heal his self with Death Pact and Aura grants extra hp regenerate also at the scourge area he also regenerate his hp ad paladin could no
Eddie- Batman the Dark Knight
- Age : 34
Location : Пловдив, България(Plovdiv, Bulgaria)
Posts : 429
Re: Paladin
dk is fine, aura hp regen is not so strong (it helps but its not an imbalance), movement speed is 25% at lvl 10 which is ok and coil is a must...
pala has shield, and dk has pact... if u ask me i would take shield anytime, so theres no rly need to change dk imo
pala has shield, and dk has pact... if u ask me i would take shield anytime, so theres no rly need to change dk imo
motion_man- Dope
- Age : 34
Location : cro
Posts : 577
Re: Paladin
additionly you have to say that you havent endless hero skill points so you have to decide you go for death pact or unholy aura and ulti too.... and coil is a must have^^ so it´s not imba with low lvl . In late game coil isnt that imba anymore because all have more hp so than aura and pact will compensate this^^
I-Fire- Bloodlord
- Age : 34
Location : Hamburg
Posts : 80
Re: Paladin
what about changing holy shield in such way that it makes some sense to put more points in it?
=> does anybody put more than one point in it?
maybe start with a higher cd and lower it each lvl by increasing the duration.
-steel
=> does anybody put more than one point in it?
maybe start with a higher cd and lower it each lvl by increasing the duration.
-steel
Steel.DX- Dope
- Posts : 369
Re: Paladin
good idea i like it. i am for this change. then the damn aura isnt that high anymore^^ sucks when coru doesnt have any effect on armor after lvl 2-3 aura -.-
I-Fire- Bloodlord
- Age : 34
Location : Hamburg
Posts : 80
Re: Paladin
Incrase the cd and duration on lower lvls and decrase mana cost and cd, it will be good then. Anyway, shield is still god now, but on first lv duration is a bit too short.
Guest- Guest
Re: Paladin
i said this onethousand times before.....paladin shield is imbalanced.
if played good paladin is unkillable. last game i played ha had like 23-0 which is ridiculous.
dont get me wrong im not mad at this particular game but it feels like in every game paladin is involved human wins because he is there.
also in a game where everything is focused around heros u cannot make one invulnerable.....it just make no sense. give him something else PLS
edit: and if u not, change that u can teleport out and activate the shield at the same time....that should not be possible
if played good paladin is unkillable. last game i played ha had like 23-0 which is ridiculous.
dont get me wrong im not mad at this particular game but it feels like in every game paladin is involved human wins because he is there.
also in a game where everything is focused around heros u cannot make one invulnerable.....it just make no sense. give him something else PLS
edit: and if u not, change that u can teleport out and activate the shield at the same time....that should not be possible
vion- Archmage
- Posts : 37
Re: Paladin
i think shield is fine, (read discussion betwwen dks powers are palas) but indeed the tp out with it is lame. BUt if i remember good is a wc3 bug u cant remove it so its up to the player not to use it
borogal- Dope
- Posts : 95
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