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Post  vion 2010-02-09, 19:05

to clear up some parts of my post.

towers get upgrades and gain hp and armor over time...it starts with 2000 hp 0 armor and increase over the game...i think to give them fortified armor is enough.

more later

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Post  Mathees 2010-02-09, 19:07

coil already doing a good dmg adn fast cd, just bad at creeping

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Post  Cain 2010-02-09, 19:43

Coil is 500 damage in the end i believe which is fine.

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Post  Bes 2010-02-09, 19:54

Cain wrote:Coil is 500 damage in the end i believe which is fine.

y but 500 in the end are not very much...f.e. bolt from mk has 480 AND stun...maybe increase damage and cooldown of coil...idk but this was my idea to make dk better...at the end he is really a bit weak...so i dont know what else to do with dk to make him better^^
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Post  Mathees 2010-02-09, 20:31

lal then he will pown int heroes so easily in earlygames with this fast cd

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Post  Bes 2010-02-09, 20:52

it shouldn t be a problem to increase cooldown...
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Post  SawieR 2010-03-14, 09:12

Did u change warden blink in version 2.77 e ?? now i can't blink into middle of map and catch my enemy on other lane , i am so sad of this Sad.
Its not the same warden anymore.
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Post  PureOwn4ge 2010-03-14, 16:07

y sucks a bit, better do the same range(mb bit decreasing, but not that much) and increase the blink cd
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Post  ShitSlava 2010-03-14, 16:20

q w e r- omg...
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Post  Bes 2010-05-30, 10:45

agree qwer is the biggest shit and changing spell slots nearly the same...especially if u played for years ladder...after 7 years it was and still is like a reflex to press yxcv for each spell and now not only qwer,the spells are not anymore in their original slots...
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Post  PureOwn4ge 2010-06-17, 16:41

looks like some nice changes, but i cant play it-.-
fucking destroyed pc !!
-> some comments about it ?
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Post  Orc.Slayer 2010-06-20, 01:48

maybe add the new naga guard to the hero rate section

because he is imbalanced as hell and I wanna comment about him a lot ^^

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Post  Bes 2010-06-20, 09:12

yup ace knows about this...he is just imba Very Happy
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Post  PureOwn4ge 2010-06-20, 10:01

well, axemaster is damn op biggrin

played vs it and with it....
main probs are: crits come too often@ulti AND antimagic shield is too imba in combo with ulti(and without ulti too tbh), pls decrease the duration(i think cd is ok..manacost dunno)...and the splash@ulti hmm..hard to say mb less %...20or sth(its 30 atm isnt it ?)
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Post  Ace Ventura 2010-06-20, 11:36

Orc.Slayer wrote:maybe add the new naga guard to the hero rate section

because he is imbalanced as hell and I wanna comment about him a lot ^^
ok done:
https://heroesandarmies.forumotion.com/rate-the-human-heroes-f12/naga-royal-guard-t629.htm#9920
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Post  Steel.DX 2011-03-01, 11:41

wow, cain, lots of changes, nice to see it been taken care of.
i think most important was the blink and pedobear fixing, lets see what happens now.

no more briliance aura on low lvl Crying or Very sad
some of the changes are quite small, you think it will have an effect to have 2 seconds less of your mirror images?
-steel

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Post  Madness92 2011-03-01, 13:07

I like the hex of arcimage but i think that should be chainged with water elemental instead the brilliance aura
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Post  Lidltuete 2011-03-01, 16:16

nope, it would destroy the balance between the "summon"-heroes totally.
Alliance got only 2 heroes with summons; kotg and am + pala
Compared to the Horde with BM (beastmaster), BL (wyrms AND lava-summons), FS, and mb also PL with ulti + dk
But the brilliance aura isnt useless, especially in the early game, it wouldnt be bad to have the aura.

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Post  PwNd_Zalvinz 2011-03-01, 16:34

Lidltuete wrote:nope, it would destroy the balance between the "summon"-heroes totally.
Alliance got only 2 heroes with summons; kotg and am + pala
Compared to the Horde with BM (beastmaster), BL (wyrms AND lava-summons), FS, and mb also PL with ulti + dk
But the brilliance aura isnt useless, especially in the early game, it wouldnt be bad to have the aura.

pluss sh:)
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Post  Cain 2011-03-01, 16:35

You forgot about crypt lord, but i think the aura was kind of useless and didn't help much. It is in no way as good as mana shower.
And it did seem like an easy way to help the int of alliance a little.

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Post  PwNd_Zalvinz 2011-03-01, 16:51

Cain wrote:You forgot about crypt lord, but i think the aura was kind of useless and didn't help much. It is in no way as good as mana shower.
And it did seem like an easy way to help the int of alliance a little.

haha y, they have many more then alli:) imo all changes was good:)
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Post  Lidltuete 2011-03-01, 17:47

Cain wrote:You forgot about crypt lord, but i think the aura was kind of useless and didn't help much. It is in no way as good as mana shower.
And it did seem like an easy way to help the int of alliance a little.

also forgot naga royal guard Razz
and yes, youre right, before the am got hex, he could get easily killed by some agi heroes like warden or bm, now, its not that easy.

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Post  Steel.DX 2011-03-10, 16:55

where came the idea of replacing royal guards tower by vampiric aura from???

now i wanna play royal guard & pala combo....

i only played the new royal guard once, but i really had a prob of getting rid of my mana biggrin
i think it needs some improvement as he now has 2 passive skills and the one active (next to ulti) is not that... powerful. its only needed for chickenrun.


and very much no thank you for removing lavas Suspect i liked them as my personal army as well as my goldmine (lightorb) afro

-steel

...dont get me wrong, cain, i really appreciate that you take care on fixing stuff : )

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Post  Lidltuete 2011-03-10, 18:14

I dont know if bl kept his ulti (wyrms), but imo it was a good decision to remove lava summons. Horde Summons > Ally Summons , and bl got 2 kind of them.

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Post  Sm0neY 2011-03-10, 23:20

In the last game we have a problem with the bug of Demon Hunter, he runs and runs and go rambolike. You cant controll him. So i hope, you can fix the bug with the next version.


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